This academy is designed to give educators an understanding of what computational thinking is and how they can integrate it into their curriculum to deepen learning.
- Understand the basic principles of computational thinking
- Learn how to integrate CT in teaching learning Using Scratch visual programming language to explore CT
- Design a lesson based on computational thinking in Minecraft EE
Agenda at a glance
|15 min||Computational thinking and Its Role in Education|
|30 min||Computational thinking Unplugged: Hands-on activity practicing algorithmic thinking.|
|15 min||The Benefits of Computational thinking|
|70 min||Play Craft & Learn Minecraft|
|30 min||How Can We Integrate Computational thinking? Use Scratch in the classroom to support literacy and numeracy|
|30 min||Timing & looks: Communication between sprites. Story Telling using Scratch.|
|50 min||Design a Lesson based on Computational thinking Work collaboratively to create a lesson/project that can be used in classrooms|
|30 min||Explore Scratch: introduction to the basic features of Scratch.|
|30 min||Reflection on Computational thinking & Q & A Reflect on how you can incorporate physical computing into your class.|
The primary audience for this session is teachers, empowering educators teaching in a variety of settings.
Recommended size for this academy is 30 educators with one trainer.
Length: Five-hours (plus a 1-hour recommended lunch)